"Making the browser render millions of shaded triangles per second is just the first step. The challenge now is doing something interesting with all these triangles. For that we need to attract artists, designers, animators, modellers, etc. Frame.js is a library and editor that aims to do just that.
In this talk we'll look at the current version of the tool - the internals, the usage and maybe find new uses for it."
Ricardo is a self-taught computer-graphics programmer from Barcelona, Cabello. His work ranges from simple interactive digital toys — Google Gravity, Ball Pool and Harmony — to full featured experiences — The Johnny Cash Project, The Wilderness Downtown and ROME. Nowadays, Ricardo spends most of his time developing open source libraries and tools — three.js, frame.js and stats.js — making design and development simpler for everyone.